Half Life 1 Patch 1.1.0.4

  четверг 16 апреля
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As promised, the version 1.1.0.9 patches for Half-Life and version 1.0.0.4 patches for the retail edition of Counter-Strike are now available for download. This release offers the new Anti-Cheat protection, HLTV changes, integration of Steam technology, a bunch of bug.

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Half-Life 1.1.1.0 Client (Full Client)

The file will update your version of Half-Life to version 1.1.1.0, regardless of what version you currently have installed. Also within the update is the Ricochet Mod for Half-Life that changes the standard first-person style to a third-person game with TRON deadly disc-like game play.

Half-Life Version 1.1.1.0

Readme

v1.1.1.0

--------

[6.12.02]

Changes/Additions:

------------------

- Ricochet included in this release.

- Added logging of the anti-cheat system catching and kicking detected cheats.

- Added logging of 'kick' commands.

- Added logging of 'banid' commands.

- Changed error message if clients try to download missing resources to be more

helpful.

- Changed 'exec' command now only works on .cfg and .rc files.

- Changed 'exec' command no longer allows '.' or ' or ':' in the filename.

- Added new debug message for mod makers if a packet couldn't be parsed

correctly.

- Linux: hlds_run now does auto-restart by default (to disable: define

'-norestart' on the command line)

- Linux: hlds_run uses 'exec' when you define the '-norestart' option.

- Linux: Added -pingboost command line parameter. Currently supports three

different methods ('-pingboost 1', '-pingboost 2', and 'pingboost 3'). These

may not work well (or at all) on some OS environments.

- Linux: Added '-debug' flag to hlds_run to automatically run gdb and pull out

useful info.

New CVARS:

----------

- Added 'serverversion', can be set to '1108' to view/re-record old demos.

- Added 'sv_logbans' to turn the logging of player bans on and off. Default is

0 (off).

Bug Fixes:

----------

- Fixed incorrect WonID logging.

- Fixed sv_allowdownload being required to be set to 1 for clients to connect to

secure servers.

- Fixed 'bad address type' fatal error on servers that attempt to run in secure

mode but have no DNS resolution.

- Fixed DropClient messages for Steam clients who were banned or have a

duplicate Steam ID to properly show the SteamID of the client.

- Fixed HLTV reporting wrong spectator numbers if connection to server was

pending.

- Fixed 'multicast 1' not working if it was issued before HLTV connected to game

server.

Circuit theory by gangadhar. - Fixed relay proxies reporting wrong spectator/slots numbers in multiplayer/LAN

menu.

- Fixed DMC powerup bug where the invisibility ring would make people glow red.

- Fixed rcon bug in HLTV.

- Fixed delay being reset to default value during changelevel.

- Fixed a problem with propagating HLTV banners.

- Fixed client freeze on exit.

- Fixed framerate problem on some ATI video cards.

- Fixed MaxPing filter not being saved correctly.

- Fixed sky box bug.

- Fixed TFC spy disguise menu bug.

- Fixed DMC view model animation bug.

- Fixed bug using 'exec

' on large files (e.g. banned.cfg).

- Linux: Fixed server using 64 MB more memory than it needed to.

- Linux: Fixed 'undefined symbol: __strtouq_internal' on some Linux systems.

- Linux: Fixed segmentation fault on some Linux systems when attempting to run in secure mode.